The Fippy Awards – Nominations and Voting

The Fippy Awards were created in 2023 to celebrate the year of development and content for the EverQuest Franchise.

The awards started with a few categories of best new zones, best new NPC models and biggest headlines. This year 3 new categories were added: Best Streamer, Best Content Creator and Guild of the Year.

The nominations were submitted by the public, and narrowed by a panel of judges. With the announcement of the official selected nominees, voting has taken place.


Best New Zones and NPC Models

Nominees – Best New Zone in EverQuest

  • Chambers of Puissance
  • The Gilded Spire
  • The Anniversary Tower
  • Harbinger’s Cradle

Nominees – Best New NPC Models in EverQuest

  • Scalewrought Beholder
  • Aurelian Dragons
  • Leviathan Crabs
  • 6 Legged Scalewrought

Nominees – Best New Zone in EverQuest II

  • Blackhook Spiral
  • Dragon Necropolis
  • Western Wastes
  • Sodden Archipelago

Nominees – Best New NPC Models in EverQuest II

  • Bejeweled Undead Dragons
  • Lucan D’Lere
  • The Kappa
  • Lord Ulvaxazoviak


Best Content Creators and Streamers

Nominees – Best Content Creator for EverQuest or EverQuest 2

Nominees – Best Streamer for EverQuest of EverQuest 2


Guild of the Year – Watch Full Video Submission

Emerald Alliances Reborn
Firiona Vie Server in EverQuest

We are by far the largest, most active guild on FV. We have a 21 year history in this game across server swaps and resettling on Firiona Vie. We welcome all new, returning and current players alike with an open recruitment policy. We are well known for helping/guiding those folks who might need a little help along the way on their adventure. That and we are just a plain bunch of fun folks! Thank you for your consideration!


Faceless
Multiple Servers in EverQuest

Faceless has existed as a raiding guild in EverQuest since 2011 when we formed on the Vulak Aerr server. Since then we’ve been the top guild on more servers, with more server first expansion wins than any other guild in EverQuest history. In addition to that we’re the only EverQuest guild EVER to be the top raiding guild on three servers simultaneously (Mischief, Teek, Bertox) and have been the #1 guild on the two most popular EverQuest servers of all time (Mischief and Teek). Lastly, our members have raised over $30,000 for the Children’s Miracle Network over the last few years and we are excited to continue to expand our charitable efforts in the years to come!

This year alone Faceless had the server first completion of all raids in Laurion’s Song on Bertox, while also getting the server first clears of House of Thule, Veil of Alaris, Rain of Fear, Call of the Forsaken and The Darkened Sea on Mischief AND the server first clears of The Ruins of Kunark, The Scars of Velious, The Shadows of Luclin, and The Planes of Power.

I am sure it comes off very arrogant but it is a simple statement of fact that no guild across the entirety of EverQuest is doing more, with a wider reach and larger impact than Faceless.


Nightfalls Guard
Oakwynd Server in EverQuest

Nightfall’s Guard started off as an average-sized guild with a casual style to it. The point was to have fun, get things done, but understand people have lives outside of EQ. No mandatory raid attendance, and we weren’t going to take extra non-raid days to rush content. If it took us a few days or a few weeks, that’s fine. We weren’t going to make people raid on non-raid days.

We started on Oakwynd, a server that everyone said would fail. It survived. Multiple other guilds came in hard to dominate the server. We survived and kept doing our thing.

We then went into Gates of Discord and Omens of War and instead of being just an average guild, we have slowly started getting server firsts. We accomplished many of the server-first 2.0’s and especially the the epic retelling quests. We got server firsts on things like OMM and Vishimitar.

And we did this all while not altering our raid style. We raid only Wed-Thurs-Sunday, not chasing server firsts. We let people raid as they feel comfortable, giving them the ability to not feel bad if they want to take a raid or many raids off. We’re here to have fun at the game, all while doing a heck of a good job at it.

Our guild gets along very well, very friendly with each other and the members who have been here from the beginning and all the way to our newest members, many of them from the strongest guilds around that just didn’t make it. We don’t sweat not getting server firsts, but we celebrate when we do. We are a “dad-core” type of guild that knows family comes first.

That’s why we deserve to be guild of the year. We have survived challenge after challenge, had a great time doing it, and on our own schedule.


Riders of the Storm
Varsoon Server in EverQuest II

Riders is a great guild. From the beginning of Varsoon they have been a pillar in the community. Providing help to players through teaching, setting up portal houses for folks to travel easier and as Varsoon has matured taking on smaller struggling raid forces so that they can fill out their rosters. At any given time there are 60 to over 100 folks online and they have a culture of hanging out and grouping as well.


That’s E Q Baby
Aradune Server in EverQuest

Aradune’s Premier Guild
Awakened the Sleeper
World Record Holders for Fastest Completion of Classic Everquest, The Ruins of Kunark, The Scars of Velious
Veteran Players with over 20 years experience have a wealth of knowledge


Township Rebellion
Luclin Server in EverQuest

Township Rebellion, a premiere raiding guild on the Luclin Server

Since our formation in early 2002, Township Rebellion has been a pillar of the EverQuest Raiding community. With a long list of in game achievements, big and small, we have a well established history of successful raiding, after our gamewide first kill of Quarm put us onto the map more then two decades ago.

We have stood the test of time, which did not come without its challenges over the years, including the loss of our beloved homeland on Stormhammer. In 2004, we were hand moved (automated transfers did not yet exist), individually, to Luclin and away Stormhammer before its closure. In the following years, we expanded on that foundation and have forged a strong community presence as well as a raid force to be reckoned with; endeavouring to be good citizens of Norrath; participating in beta raid testing every year since that began; working with the developers to help improve not just raids but general game features, and we have taken in countless members from across all walks of life.

We have offered a gaming refuge to countless EverQuest players in the last 20+ years as well as participating in many community forums, the now obsolete issue tracker, and tradeskill sites. TR also participates annually in the Extra Life fundraising campaign and together we have raised thousands of dollars in support of American and Canadian Childrens hospitals. We have seen many other guilds rise and fall during our tenure, and often revisit fond memories from the past, celebrating our past accomplishments and reliving memories from the past and present, and passing on those stories to newer players. With over two decades of raiding history, including a long list of gamewide firsts across numerous expansions, and countless server first finishes, including many more that occurred before records of that nature were being kept, we built TR into a bastion of EverQuest raiding.

Our members often come to our doors in search of raiding opportunities, but realize the true strength and spirit of TR is the family that you will find. We are a guild of adults with jobs and families and a myriad of responsibilities that we blend with our passion for EverQuest. Along with a strong, dedicated raiding core, TR has also had the same leadership at its helm for twenty years, offering security, stability, and consistency. Over the years, we have seen and done it all, and most importantly, developed a team that gathers to celebrate EQ and have a great time playing while focusing on the player behind the virtual toon.

We want new members to feel as if they’ve come home to us in EverQuest, and to be their forever home. There are not many guilds still standing from the early days at all, let alone thriving, and as we look to the future of both EverQuest and Township Rebellion, we stand tall, knowing that we’ve truly developed something special, something durable, and something that will hopefully outlast us all for as long as EverQuest continues.